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Tuesday, August 5, 2014

Time to Talk about Load Screens and Public Spaces






Yes...there are load screens in The Sims 4.  But in all fairness, they zipped by pretty quickly. In fact, I felt like the load screens took less time than the amount of time it would take my sim to travel across town in The Sims 3.  When you go to a lot....any lot...there is a brief load screen as the game "unpacks" that lot. If you want to go to the house next door or a venue across town or even to another world, there will be a brief load screen as the game unpacks the lot you are going to enter.

There are actually a few advantages to this system:


  • EASIER WORLD TRAVEL: there is no difference in going across town or going to another world so your sims can travel without a limit or additional cost.
  • SHORT LOAD TIMES: Since the game is only "unpacking" one lot at a time, it stands to reason that load screens should remain fairly uniform despite adding additional content and worlds to the game. With The Sims 3, the initial load screen got longer and longer the more EP's were added.  Personally, I would rather have a few tiny load screens than one big one that is so long I fall asleep waiting for the game to start. 

  • MORE POPULATED AREAS: The fact that only one lot is "active" at a time means that there will be more sims in that location.  During my play test, I definitely found this to be true...there were plenty of neighbors walking by for me to interact with and when I went to a night spot it was hopping!  In The Sims 3, it is so depressing to send your sim to a club and the only person there to chat with is the bartender.  That will not be an issue for The Sims 4.


So where can I go without a load screen?

The area around your home lot has a wide "bumper" around it of public space.  Your sim can go here without a load screen.  For the lot I played, the public space around my house included a river with a fishing hole, a walking path and a green belt area with several collectibles including wild onions, roses, snap dragons, rocks and minerals.  





See that walking path and greenbelt area behind the house? Public Space.

The public space bumper seems to be designed to allow you a chance to harvest collectibles close to home as well as meet and interact with other sims.  I found the area to be very lively and full of sims coming and going, so I was able to meet plenty of new friends.  There are also venues and a large park in each neighborhood where you can meet others, socialize and collect things, but those DO require a load screen.

I didn't feel like my sim was limited by the way The Sims 4 worlds are set up.  The public space around my lot was pretty generous.  I could stay close to home and still have plenty to do...or I could go and explore and regardless of how far I traveled, it only took one short load screen.  The amount of time spent was actually less than loading a vacation world or traveling from one end of the town to another in Sims 3.  So, even though it might seem like getting loading screens is a step backwards, it really isn't at all. 
















5 comments:

  1. Thanks Ruthy. This does make a lot of sense. Especially after playing Isla Paradiso and having my pregnant Sim walk in the rain, for 3 game hours, to the hospital, lol! I do think the pros of this method outweigh the cons.

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  2. Actually I'm pretty sure you can go to the house next door without a load screen... or anywhere in your immediate neighborhood, for that matter. It's only when you travel to other neighborhoods or towns or to locations like the gym that you have a load screen.

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    1. When I had my hands on time last week, there was a load screen when my sim went next door.

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  3. Thank you for all the information you are sharing. I usually have my athletic Sims jog a long way from home. Or to jog back home from somewhere. This does not seem possible with load screens. I just do not want them stuck indoors to exercise. Sounds like I will need to do some rethinking when I get the game.

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